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本帖最后由 liuyang888666 于 2017-11-7 16:45 编辑
主要是下面这些代码不太懂,有大神懂吗?
Gunner=yes
AirRangeBonus=4 ;GEF this should always be less than or equal to the range of the primary weapon. Otherwise targeting issues could arise
;GEF If you change TurretCount, find this line in objtype.h and change it to reflect the new number of turrets
;#define OBJTYPE_DIM_TurretMax 15
;Or Weapon Count.
;TurretCount=15
HasTurretTooltips=yes
TurretCount=4
WeaponCount=17
Weapon1=HoverMissile ;Normal
EliteWeapon1=HoverMissileE ;Normal
Weapon2=RepairBullet ;Engineer
EliteWeapon2=RepairBullet ;Engineer
Weapon3=CRM60 ;GI
EliteWeapon3=CRM60 ;GI
Weapon4=CRFlakGuyGun ;Flak Troop ;Rocketeer
EliteWeapon4=CRFlakGuyGun ;Flak Troop ;Rocketeer
Weapon5=CRMP5 ;Seal
EliteWeapon5=CRMP5 ;Seal
Weapon6=AWPE ;Sniper
EliteWeapon6=AWPE ;Sniper
Weapon7=CRElectricBolt ;ShockTrooper
EliteWeapon7=CRElectricBolt ;ShockTrooper
Weapon8=CRNuke ;Crazy Ivan
EliteWeapon8=CRNuke ;Crazy Ivan
Weapon9=CRMindControl ;Yuri
EliteWeapon9=CRMindControl ;Yuri
Weapon10=CRRadBeamWeapon;Desolator
EliteWeapon10=CRRadBeamWeapon;Desolator
Weapon11=CRNeutronRifle ;Chrono
EliteWeapon11=CRNeutronRifle ;Chrono
Weapon12=CRTerrorBomb ;Terrorist
EliteWeapon12=CRTerrorBomb ;Terrorist
Weapon13=CowShot ;Cow
EliteWeapon13=CowShot ;Cow
Weapon14=CRPsychicJab ;Initiate
EliteWeapon14=CRPsychicJab ;Initiate
Weapon15=CRVirusGun ;Virus
EliteWeapon15=CRVirusGun ;Virus
Weapon16=CRSuperMindBlast ;Yuri Prime
EliteWeapon16=CRSuperMindBlast ;Yuri Prime
Weapon17=CRMissileLauncher ;Guardian GI
EliteWeapon17=CRMissileLauncher ;Guardian GI
;Weapons
;GEF
;0=rocket
;1=gun
;2=repair arm
;3=high-tech
NormalTurretIndex=0
NormalTurretWeapon=0
RepairTurretIndex=2
RepairTurretWeapon=1
MachineGunTurretIndex=1
MachineGunTurretWeapon=2
FlakTurretIndex=1
FlakTurretWeapon=3
PistolTurretIndex=1
PistolTurretWeapon=4
SniperTurretIndex=1
SniperTurretWeapon=5
ShockTurretIndex=3
ShockTurretWeapon=6
ExplodeTurretIndex=3
ExplodeTurretWeapon=7
BrainBlastTurretIndex=3
BrainBlastTurretWeapon=8
RadCannonTurretIndex=3
RadCannonTurretWeapon=9
ChronoTurretIndex=3
ChronoTurretWeapon=10
TerroristExplodeTurretIndex=3
TerroristExplodeTurretWeapon=11
CowTurretIndex=3
CowTurretWeapon=12
InitiateTurretIndex=3
InitiateTurretWeapon=13
VirusTurretIndex=3
VirusTurretWeapon=14
YuriPrimeTurretIndex=3
YuriPrimeTurretWeapon=15
GuardianTurretIndex=3
GuardianTurretWeapon=16
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上面的有17种武器我明白,就是下面的0-3,0-16那里不懂,我发现都有一个公共的TurretIndex,TurretWeapon,前面的名字是什么,如果我想加一种炮塔跟武器我改怎么命名,怎么加呢?有没有什么规则,求大神赐教!!!谢谢!!!! |
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